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Messages - AQ
1
Świątynia Hakurei / Odp: Przedstaw się
« on September 25th, 2013, 08:11 AM »
Woah. Sup Mev.
Ale post to długi jeb*ąłeś.
2
Świątynia Hakurei / Odp: Przedstaw się
« on September 5th, 2013, 01:43 AM »
Jakie trolle? Wszystko w tym tygodniu przecież uciekło z tej strony.
3
Świątynia Hakurei / Odp: Przedstaw się
« on September 5th, 2013, 01:36 AM »
Quote from Sulejman on September 5th, 2013, 01:13 AM
Quote from PookyFan on September 5th, 2013, 12:38 AM
Jak to znowu? I czemu od razu chwali? Po prostu jak nie było co robić, to se odpalałem jakieś ex stage i nakurwiałem. *3*
Też lubię zaliczyć jakąś ex na konwencie ^^
Sugerujesz, że jest ich na tyle, iż możesz w nich wybierać?
4
Świątynia Hakurei / Odp: Przedstaw się
« on July 22nd, 2013, 01:29 AM »
Quote from Kotori on July 22nd, 2013, 12:59 AM
Quote from Widget997 on July 22nd, 2013, 12:21 AM
Miejsce zamieszkania: Radom
Śmiechłam,przepraszam.
A co takiego jest zabawne w Radomiu?
5
Świątynia Hakurei / Odp: Przedstaw się
« on July 21st, 2013, 03:32 AM »
Quote from fretka on July 21st, 2013, 03:16 AM
Tak przy okazji, jakbyś miała być w szóstej klasie podstawówki, słuchając złego jabłka, musiałabyś mieć najwyżej 16 lat. Zostało ono nagrane 6 lat temu, a zrobiło się strasznie popularne jakieś 4 lata temu.
Quote
“Bad Apple!!” exploded on October 27, 2009 when Nico Nico Douga user Anira (あにら) released the last draft of his work on the video, inspired by the 2008 fan version. This video, made with 3D moving models and silhouette shadow art featuring a great amount of the female cast from the Touhou series hit YouTube the same day.
Nieładnie okłamywać nowych znajomych od samego początku~
Trochę ci to zajęło. XD
6
Świątynia Hakurei / Odp: Przedstaw się
« on July 21st, 2013, 02:55 AM »
7
Świątynia Hakurei / Odp: Przedstaw się
« on July 21st, 2013, 02:41 AM »
Nie wymagaj za wiele od wszystkich.

btw. nie wiedziałem, że mamy taki temat. xD
8
Touhou Music / Odp: Touhou Rock/Metal do jukeboxa dla 'zwyklych' ludzi
« on October 25th, 2011, 07:35 PM »
Quote from Deid on October 25th, 2011, 02:28 PM
Całe Crowsclaw
No ty chyba "całego" CROW'SCLAW to nie słyszałeś w życiu.
9
Touhou Music / Odp: Touhou Rock/Metal do jukeboxa dla 'zwyklych' ludzi
« on October 25th, 2011, 01:13 AM »
Blacker than the Blackest Black
Brutal Games For Reminding Of Death

od CROW'SCLAW
10
DotS Arena / Odp: [Dots] Dyskusja ogólna
« on July 28th, 2011, 09:42 AM »
Btw, Patchy zmienili całkowicie wszystkie skille.
11
DotS Arena / Odp: Changelog DotS
« on July 28th, 2011, 06:03 AM »
v0.967a - map download: http://www.mediafire.com/?t42i3nacsnq02ia

(click to show/hide)
v0.967a
----------
Fixed a bug with Tewi's F skill that caused it to have a lower chance of stunning
Fixed a bug with Wriggle's R skill preventing the beetles' attack from scaling
Fixed the incorrect description of the Frozen Frog
Fixed a bug with Rin's and Momiji's summons that caused them to disappear prematurely when the Nuclear Control Rod is equipped
Fixed a bug with Keine's F skill that caused it not to have a health penalty sometimes
Fixed a bug with Medicine's D skill that removed its slow effect if she had a Mini Hakkero equipped
Fixed a bug that prevented items/skills that blocked or removed negative status effects from working with Lunasa's F skill, Merlin's D skill, Merlin's F skill and Youmu's F skill
Fixed the incorrect description of Lunasa's innate skill
Fixed the incorrect display of Lunasa's stats when pressing Esc
Fixed a bug that allowed Meiling's F skill to directly kill Kaguya
Fixed the incorrect damage for Yamame's innate skill when a Mini Hakkero was equipped
Fixed a bug that gave Lunasa a 1% base chance of critical strike when she had full health
Fixed a bug that prevented banned heros from showing on the character selection screen under CM pick mode
Fixed a bug that caused the spectators' and players' versions of the character selection screen to be different
Fixed a bug that prevented Alice's Sonic Rush from activating when her Shanghai Dolls were out of mana

Changed some game modes
Changed the character selection screen
All physical damage bonuses now properly affect critical damage calculations
The game can now be adjusted using commands (?? Does this refer to HCL support??)

Cirno's Snow Sign "Diamond Blizzard" chance to activate increased from 13/17/21/25% to 14/19/24/29%
Cirno's "I'M NOT STUPID!" cooldown reduced from 119s to 99s, and increases the chance of activation of Freeze Sign "Freeze Atmosphere" by 19%
Meiling can now use Esc to check stats
Meiling's Supreme Colour "Colourful Light Chaotic Dance" damage reduced from 100/120/140/160 to 80/100/120/140
Koakuma's "Taboo Grimoire Index" number of bounces increased from 2/3/4/5/6 to 3/4/5/6/7
Mukyuu! Mukyuu! (This just means that Patchy had a craptonne of changes. More on this later on...)
Remilia now has an innate skill
Remilia's strength increased from 16 + 1.50 per level to 19 + 1.50 per level, intelligence decreased from 27 + 2.50 per level to 24 + 2.50 per level
Remilia's "Spear The Gungnir" mana cost changed from 120/130/140/150 to 75/100/125/150
Remilia's "Spear The Gungnir" damage changed from pure to magic, cooldown decreased from 8s to 6s
Remilia's "Spear The Gungnir" damage increased from 130/220/310/400 to 210/340/470/600
Remilia's Scarlet Sign "Red the Nightless Castle" mana cost changed from 35/60/85 to 29/57/85
Letty now has an innate skill
Letty's Winter Sign "Winter's Death" damage changed from 30/50/70/90 to 30/45/60/75
Letty's White Sign "Undulation Ray" damage reduced from 140/180/220/260 to 100/140/180/220
Chen's Heaven Sign "Immortal Sage's Rumbling" changed from a passive skill to an active one
Alice can now use Esc to check stats
Added a new hero - Lily White
Lunasa's Violinist "Melancholic Strings" damage increased from 7/14/21/28 to 8/16/24/32
Merlin can now use Esc to check stats
Youmu's Half-Ghost "Slash of Eternity" changed from a one-time damage skill to five rapid consecutive slashes
Yuyuko's base armour increased from 1.50 to 1.60
Ran's Illusion God "Descent of Izuna-Gongen" cooldown increased from 100s to 115s
Yukari's Outer Force "Semi-Bordered Flying Object" cooldown increased from 7/6/5/4s to 9/8/7/6s
Wriggle's "Night Bug Tornado" insects' attack increase per level up increased from +1 to +2
Tewi now has an innate skill
Tewi's Rabbit Sign "Great Fortune Crest" percentage damage changed from 1.5/3/4.5/6% to 3/4/5/6%
Tewi's Runaway Rabbit "Fluster Escape" armour reduction duration increased from 1s to 3s
Reisen's F skill is no longer considered an orb attack
Reisen's Lunatic Gaze "Illusion Seeker" copies' percentage damage increased from 3/6/9/12% to 4/7/10/13%
Reisen's Lunar Rabbit "Lunar Rabbit Tranquilizer Bullet" chance to activate decreased from 20%(3%) to 15%(2.25%). If the target is facing Reisen, this chance is doubled. [Figures in brackets belong to her illusions.]
Eirin's "Game of Life" mana cost reduced from 125/150/175/200 to 75/100/125/150
Eirin's "Game of Life" impact damage increased from 40/80/120/160 to 50/100/150/200, area of effect increased from 200 to 300
Eirin's "Game of Life" now instantly heals 50/100/150/200 hp upon impacting an ally
Eirin's "Imperishable Night Redux" changed
Eirin's "Hourai Elixir" cooldown reduced from 140/130/120s to 100/85/70s
Mokou's "Honest Man's Death" attack cooldown reduction increased from 0.20s to 0.25s
Mokou's Immortal "Fire Bird -Flying Phoenix-" cooldown reduced from 17s to 14s
Medicine now has an innate skill
Medicine's "Poison Breath" damage reduced from 7/14/21/28 to 4/8/12/16
Medicine's "Poisonous Garden" area of effect reduced from 450 to 400, cast range decreased from 700 to 400
Medicine's "Poisonous Garden" slowdown effect changed from 33% to 20/25/30/35%
Medicine's "Sweet Poison" poison damage duration reduced from 15 seconds to 1.5/2.0/2.5/3.0s
Medicine's "Sweet Poison" damage increased from 12/18/24/30 to 20/30/36/40 and minimum distance for activation increased from 150 to 250
Yuuka's Phantasm "Beauty of Nature" cooldown decreased from 140/130/120s to 120/105/90s
Shikieiki's Guilt Sign "Guilty or not Guilty" cooldown decreased from 16/14/12/10s to 14/12/10/8s
Shikieiki's Judgement "Last Judgement" stun duration changed from 1s to 1/1.4/1.8/2.2s
Aya's base damage decreased from 62-64 to 59-61
Aya's Wind Sign "Wind God's Fan" base damage decreased from 30/38/46/54 to 20/28/36/44
Shizuha now has an innate skill
Minoriko's Sign of Abundance "Owotoshi Harvester" bonus strength increased from 5/10/15 to 6/12/18
Sanae's Divine Virtue "Bumper Crop Rice Shower" duration changed from 3.5/4/4.5s to 4s
Kanako now has an innate skill
Suwako can now use Esc to check stats
Iku's R skill is no longer considered an orb effect
Tenshi's Earth Sign "Sword of the Unyielding Soil" stun area of effect reduced from 250 to 225
Tenshi's Heaven Sign "Sword of the Divine Justice" cooldown increased from 320/str to 360/str
Kisume's Horror "Well-bucket-dropping Monster" mana cost changed from 45/55/65/75 to 45/50/55/60
Kisume's Horror "Well-bucket-dropping Monster" flame's damage per second increased from 8/12/16/20 to 12/18/24/30
Yamame's Web "Finely Spun Thread" changed (her ultimate)
Nazrin's Rush Sign "The Dauntless Dowser General" rush distance increased from 400 to 500
Nazrin's Defense Sign "Pendulum Guard" damage increased from 30/42/54/66 to 40/55/70/85
Shou's Light Sign "Purifying Magic"'s dual skills are now combined into a single skill (F)
Byakuren can now use Esc to check stats
Hatate's "Kakashi Spirit News" area of effect increased from 250 to 300, damage on cast increased from Hatate's attack damage to 300% of Hatate's attack damage
Hatate's Continuous Shooting "Rapid Shot" attack speed bonus increased from 100/150/200/250% to 150/200/250/300%
Sunny's Light Sign "Yellow Deflection" movement speed bonus reduced from 8/16/24/32% to 6/12/18/24%, damage bonus removed
Sunny's Sunfire "Ice Dissolver" damage decreased from 145/180/215/250 to 115/150/180/220
Sunny's Sunfire "Ice Dissolver" stun duration changed from 1.4/1.8/2.2/2.6s to 1.5/1.8/2.1/2.4s
Sunny's Light Sign "Hyper Inflection" base number of shots decreased from 4/7/10 to 3/6/9
Sunny can now use Esc to check stats

Titanic Oar cost reduced from 2200 to 2000
Titanic Oar chance to crit increased from 15% to 20%
Anchor bonus damage increased from +28 to +40
Anchor chance to crit increased from 15% to deal double damage to 20% chance to deal double damage. This chance increases by 5% for every 200 damage received.
Nice Boat bonus damage increased from +70 to +85, chance to crit increased from 15% to 20%
Brother Sharp movement speed bonus increased from 12% to 14%
Watermelon Sword cost increased from 4000 to 4500
Tacticus health regen changed from +10 to +50%
Tacticus effect changed from one-time resurrection to health regen of 1.5% of missing health per second
Removed God's Soy Sauce
Dragon Star cooldown reduced from 90s to 50s
Added new items - Poisonous Dress and Bone Flute



Patchouli Knowledge
----------------------------
Spellcards
Water (R)
Fire (W)
Metal (D)
Earth (E)
Wood (F)

Ultimates/Innates
Sun (D)
Moon (F)


Metal Water Sign "Mercury Poisoning" (F)
Blankets an area with poison, slowing both movement and attack speeds and dealing magic damage over time to units in the area. The slow effect lasts for 1.5s and the poison duration is 4s.

Cast Range: 550/600/650/700
Area of Effect: 300
Mana Cost: 60/90/120/150
Cooldown: 10/9/8/7

Level 1 - Does 40 damage per second and slows by 20%.
Level 2 - Does 60 damage per second and slows by 25%.
Level 3 - Does 80 damage per second and slows by 30%.
Level 4 - Does 100 damage per second and slows by 35%.


Metal Fire Sign "St. Elmo's Pillar" (R)
Creates a wall of flame at the target location, preventing enemy units from crossing the area. Enemy units that are pushed back by the wall take magic damage.

Area of Effect: 210/280/350/420 (length of the fire wall)
Cast Range: 700
Mana Cost: 60/90/120/150
Cooldown: 10/9/8/7

Level 1 - Lasts for 6 seconds, deals 40 magic damage.
Level 2 - Lasts for 7 seconds, deals 60 magic damage.
Level 3 - Lasts for 8 seconds, deals 80 magic damage.
Level 4 - Lasts for 9 seconds, deals 100 magic damage.


Water Fire Sign "Phlogistic Rain" (D)
Does magic damage to a targeted unit. If the target is hit by this spell again within 12 seconds, it will suffer an additional 30% damage.

Cast Range: 600
Mana Cost: 60/90/120/150
Cooldown: 10/9/8/7

Level 1 - Does 120 magic damage.
Level 2 - Does 180 magic damage.
Level 3 - Does 240 magic damage.
Level 4 - Does 300 magic damage.



Wood Water Sign "Water Elf" (T)
Immediately recovers Patchouli's health and pushes back enemy units, damaging them.

Area of Effect: 300
Mana Cost: 60/90/120/150
Cooldown: 10/9/8/7

Level 1 - Heals 100 hp, pushes back enemy units for a distance of 160, causing 80 damage.
Level 2 - Heals 150 hp, pushes back enemy units for a distance of 240, causing 120 damage.
Level 3 - Heals 200 hp, pushes back enemy units for a distance of 320, causing 160 damage.
Level 4 - Heals 250 hp, pushes back enemy units for a distance of 400, causing 200 damage.


Wood Earth Sign "Sylphae Horn" (F) [Too tired to think of a proper translation for the given odd-looking name]
Summons roots from the ground in the targeted direction to deal damage to enemies. For every enemy the root hits, the damage dealt increases by 15%.

Cast Range: 1500
Width: 125
Mana Cost: 60/90/120/150
Cooldown: 10/9/8/7

Level 1 - Deals 110 magic damage.
Level 2 - Deals 165 magic damage.
Level 3 - Deals 220 magic damage.
Level 4 - Deals 275 magic damage.


Water Earth Sign "Noalachian Deluge"
Creates an impassable wall of ice, causing an icy explosion on units that it touches, damaging enemy units.

Area of Effect: 320/448/576/704 (Length of Wall)
Cast Range: 500/600/700/800
Mana Cost: 60/90/120/150
Cooldown: 10/9/8/7

Level 1 - Does 80 damage, lasts for 6.0 seconds.
Level 2 - Does 120 damage, lasts for 7.0 seconds.
Level 3 - Does 160 damage, lasts for 8.0 seconds.
Level 4 - Does 200 damage, lasts for 9.0 seconds.




Wood Fire Sign "Forest Blaze"
Lights and throws a match, creating a small explosion at the targeted location.

Cast Range: 1100
Area of Effect: 250
Mana Cost: 60/90/120/150
Cooldown: 10/9/8/7

Level 1 - Does 170 magic damage.
Level 2 - Does 255 magic damage.
Level 3 - Does 340 magic damage.
Level 4 - Does 425 magic damage.





Fire Earth Sign "Lava Cromlech" (T) [Why is it called Archimonde's Stone? TOUHOU!!! >.>]
Summons a meteor to land at the targeted location after 1 second, damaging and stunning nearby enemies.

Cast Range: 700
Area of Effect: 225
Mana Cost: 60/90/120/150
Cooldown: 10/9/8/7

Level 1 - Does 100 magic damage, stuns for 0.50 seconds.
Level 2 - Does 150 magic damage, stuns for 0.75 seconds.
Level 3 - Does 200 magic damage, stuns for 1.00 seconds.
Level 4 - Does 250 magic damage, stuns for 1.25 seconds.



Metal Wood Sign "Elemental Harvester" (D)
Throws a metal blade at the targeted location, causing magic damage to the first unit that it hits. If the target has less than a specified percentage of health left after this, it is instantly harvested. This ignores any effects that grant the target invulnerability or damage reduction/prevention statuses. (??!)

Cast Range: 1500
Area of Effect: 100 (width)
Mana Cost: 60/90/120/150
Cooldown: 10/9/8/7

Level 1 - Does 190 magic damage. Target is instantly harvested if it has less than 6% health remaining.
Level 2 - Does 285 magic damage. Target is instantly harvested if it has less than 9% health remaining.
Level 3 - Does 380 magic damage. Target is instantly harvested if it has less than 12% health remaining.
Level 4 - Does 475 magic damage. Target is instantly harvested if it has less than 15% health remaining.


Metal Earth Sign "Djinn Gust" (E)
Throws nearby enemies up in the air for 1.6 seconds. Enemies are unable to move for this duration and suffer magic damage.

Area of Effect: 225/250/275/300
Mana Cost: 60/90/120/150
Cooldown: 10/9/8/7

Level 1 - Does 120 magic damage.
Level 2 - Does 180 magic damage.
Level 3 - Does 240 magic damage.
Level 4 - Does 300 magic damage.



Sun Sign "Royal Flare" (W)
After charging up the skill for 1s, Patchouli continuously blankets the surrounding area with sun magic, stunning and damaging enemy units till the spell ends.

Area of Effect: 600
Mana Cost: 200/350/500
Cooldown: 100/85/70

Level 1 - Lasts 2.0s, does 300 damage.
Level 2 - Lasts 2.5s, does 450 damage.
Level 3 - Lasts 3.0s, does 600 damage.



Moon Sign "Silent Selene" (W)
After 1 second of channeling, Patchouli blankets the targeted area with moon beams, stunning and damaging enemies caught in the area.

Cast Range: 600
Area of Effect: 300
Mana Cost: 200/350/500
Cooldown: 100/85/70

Level 1 - Lasts 2.0 seconds, does 300 magic damage.
Level 2 - Lasts 2.5 seconds, does 450 magic damage.
Level 3 - Lasts 3.0 seconds, does 600 magic damage.


Sun Sign "Grimoire of the Sun"
Increases attack damage by 20 and boosts all spell damage by 16.5%.


Moon Sign "Grimoire of the Moon"
Increases maximum mana by 200. Every time a spell is cast, 25% of its mana cost is recovered.

by ApharmdB

v0.967b - map download: http://www.mediafire.com/?ex5yxs97gg77spk

(click to show/hide)
v0.967b
----------
Fixed a bug with Medicine's innate not working with her F skill
Fixed a bug with Medicine's innate working on units under the effects of Shizuha's R skill
Fixed a bug with Medicine's ultimate having a chance to affect the incorrect team
Fixed a bug with Momiji's wolves being summoned incorrectly
Fixed a bug with Alice's D skill's 'thread' being incorrectly positioned
Fixed a bug with the anchor still granting its bonus even after unequipping it
Fixed a bug with Remilia's innate that caused it to reduce damage received from towers
Fixed a bug with Minoriko's heal
Fixed a bug with Minamitsu's R skill damage being incorrect Aph: Nope, Minamitsu now deals even less splash damage than before. :V
Fixed a bug with Yamame's spiders spawning at incorrect intervals
Fixed a bug with Flandre's F skill duration
Fixed a bug that caused creeps to be instantly killed by Utsuho's innate skill if they are between levels 30 and 40
Fixed a bug with Yuuka's flowers disappearing if she was between levels 15 and 17 and had critical strike items
Fixed a bug with Shou's F skill that prevented it from being able to level up if the red pillar wasn't used up

Lily White's damage skills no longer works on wards
Youmu's Half-Ghost "Slash of Eternity" damage changed from Agi*3.2/4.2/5.2 to Agi*3.2/4.4/5.6
Yuyuko and Youmu now have +1 affection for each other (whatever this means in-game...)
Shizuha's Withered Way "Road of the Lost" (Innate) damage reduced from [100 + Lvl*12] to [75 + Lvl*9]
Minoriko's Sign of Abundance "Owotoshi Harvest" strength bonus increased from 6/12/18 to 7/14/21
Minoriko's Honesty Sign "Dim Reed Harvest" healing decreased from [100 + Lvl*12] to [75 + Lvl*9]
Patchouli's normal skills' mana cost increased from 60/90/120/150 to 70/105/140/175
Patchouli's Metal Wood Sign "Elemental Harvester" damage decreased from 190/285/380/475 to 180/270/360/450
Patchouli's Metal Water Sign "Mercury Poisoning" damage per second decreased from 40/60/80/100 to 37.5/56.25/75/93.75
Patchouli's Metal Earth Sign "Emerald Megalith" damage reduced from 120/180/240/300 to 110/165/220/2275
Patchouli's Water Wood Sign "Water Elf" healing decreased from 100/150/200/250 hp to 80/120/160/200 hp
Patchouli's Water Wood Sign "Water Elf" damage reduced from 80/120/160/200 to 70/105/140/175
Patchouli's Water Fire Sign "Phlogistic Rain" damage reduced from 170/255/340/425 to 160/240/320/400
Patchouli's Moon Sign "Silent Selene" cast range increased from 600 to 700
Lily's Returning Spring "Call of Spring / Roar of Spring" duration decreased from 7 to 6 seconds, cooldown decreased from 7 to 6 seconds
Lily's "Lily's Lake / River of the Wild" healing/damage decreased from 20/40/60/80 to 16/32/48/64
Yuuka's flowers scaling changed from 10 hp, 0.5 armour per level to 15 hp, 0 armour per level

by ApharmdB

v0.967c - map download: http://www.mediafire.com/?dj3i17l5h9i3mx9

(click to show/hide)
v0.967c
-----------
Fixed a bug where if a skill appeared on two heros, one of them would be disabled
Fixed a bug with Alice's Shanghai Dolls remaining in play even after she is killed
Fixed a bug where critical strikes would no longer work after a hero transformed
Fixed a bug where images from Satori's R skill could not use skills

Kaguya's "Udongein Planting"'s plants now grant Kaguya +2.50 hp regen for each plant on the map
Mokou's Immortal "Fire Bird - Flying Phoenix" hp cost reduced from 125% of damage done to 100% of damage done

Nightshade Dress damage returned increased from [10 + 0.3*target's highest stat] to [10 + 0.4*target's highest stat]

v0.967d - map download: http://www.mediafire.com/?ao14l66kxgnhw77

(click to show/hide)
v0.967d
-----------
Fixed a bug with Satori's R skill that allowed it to work on allies
Fixed a bug with Satori's R skill that allowed it to be used on non-heros
Fixed a bug with Satori's R skill that caused it to have only its level 1 effects permanently
Fixed a bug where Yuyuko's movement speed was not increased by 1 in the previous patch

Yuyuko's movement speed increased from 298 to 299 Też mi brakowało tej jakze cudownej zmiany.... Jeszcza z 21 mapek i bedzie biegac jak China :3

v0.967e - map download: http://www.mediafire.com/?ga3ylnehxerz3wq

(click to show/hide)
v0.967e
-----------
Fixed a bug with Tewi's (or Reisen?!) F and Iku's R skills that made them disable orb effects but remained ineffective
Fixed a bug with Satori's D skill that made it unable to collect charges from many skills
Fixed the description of Kanako's D skill
Fixed Yuuka's description at the selection screen
Fixed Merlin's and Aya's display text errors
Fixed Suika's D skill description
Fixed Lily White's incorrect attack range
Fixed a bug with Eirin's R skill that made it empty all of Cirno's mana
Fixed the discrepancy between the actual effects of Mystia's F skill and its description

Physical damage arising from items are no longer involved in critical strike calculations

Sakuya's Strange Art "Knife of Eternity" agility scaling increased from +3.25 damage for every 6 agility points to +3.50 damage for every 6 agility points
Sakuya's Burial Illusion "Phantomic Killer in Night Mist" agility scaling increased from +5.50 damage for every 6 agility points to +5.75 damage for every 6 agility points
Yuyuko's movement speed increased from 299 to 300

Tacticus' health regen reduced from +50% to +30%
Camera's attack speed bonus reduced from +20% to +12%
Mini Hakkero's mana regen bonus reduced from +10 to +6

v0.967f - map download: http://www.mediafire.com/?134iamho9eemf90

(click to show/hide)
v0.967f
----------
Fixed a bug with the Lunar Bow that made it do no damage
Fixed the incorrect attack range for Lily Black
Fixed the discrepancy between Marisa's and Yukari's W skill descriptions and their actual effects
Fixed a bug that resulted in the incorrect cooldown for Satori's R skill when she equipped the Nuclear Control Rod
Fixed a bug that prevented the Hakurei Shrine Amulet from blocking Satori's R skill
Fixed a bug that prevented Kogasa's D skill cooldown from being affected by the Nuclear Control Rod
Fixed a bug that prevented some heros from showing up on the scoreboard at the end of the game
Fixed a bug that allowed Remilia's illusions' attacks to heal her via vampirism
Fixed a bug with Wriggles' beetles that made them lose their attack bonus after burrowing
Fixed a bug with Remilia's F skill that sometimes killed her even if there were bats remaining
Fixed a bug with Hakurei's and Moriya's 4th player's vote not being counted in the surrender vote
Fixed a bug with Medicine's R skill granting its magic resistance bonus only after activation of the skill instead of a passive bonus
Fixed a bug that prevented the shrines and the portals from recovering health

Skills that are unaffected by the Nuclear Control Rod are now indicated as such in their descriptions
The Nuclear Control Rod no longer displays which skills/heros it does not work with
Summoned units no longer benefit from their hero's critical strike items

Remilia's Mistress of the Night "Scarlet Cradle" damage reduction changed from a reduction of 12.5% damage from units and girls to a 12% damage reduction from units and 16% damage reduction from girls
Flandre's Destruction "Core Breaker" damage bonus changed from a bonus of 12.5% damage to units and girls to a 12% damage bonus to units and 16% damage bonus to girls
Flandre's "And Then There Were None?" mana cost changed from 150/250/350 to 150/200/250
Flandre's "And Then There Were None?" cooldown decreased from 135s to 120s
Yuyuko's missile speed increased from 1000 to 1010
Tewi's "Lucky Inaba" area of effect increased from 600 to 900
Aya's "Illusionary Dominance" cast range changed from 500/900/1300/2100 to 600/1050/1500/1950
Aya's "Illusionary Dominance" damage changed from 70/140/190/210 to 75/140/175/210
Aya's Wind Sign "Wind God's Fan" base damage changed from 20/28/36/44 to 20/27/34/41
Nue's "Nightmare of Heiankyo" duration reduced from 12s to equal its cooldown time

v0.967g - map download: http://www.mediafire.com/?1okwlgc13qg9q2o

(click to show/hide)
v0.967g
----------
Fixed a bug that made Chen's F skill cause double damage while stunned
Fixed a bug that caused the Nuclear Control Rod to be ineffective for Yukari's T skill at level 5
Health regeneration for barracks reduced from 20 per second to 8 per second
Health regeneration for shrines reduced from 20 per second to 12 per second
Youmu's Enlightenment Sword "Rise from Delusion" bonus damage increased from 10/15/20/25 to 12/18/24/30
Yuyuko is now a Stage 1 Boss
Kaguya's "Imperishable Night - Rising World" additional mana cost reduced from 200 to 150
Aya's "Bunbunmaru" damage increased from 15/27/46/67 to 17/34/52/68
Aya's Wind Sign "Wind God's Fan" base damage increased from 20/28/36/44 to 30/37/44/51
Aya's Wind Sign "Wind God's Fan" additional damage multiplier changed from 0.8/1.0/1.2/1.4 to 0.6/0.8/1.0/1.2
Aya's "Wind God Girl" bonus movement speed changed from 380/420/522 to 380/451/522
Aya's "Wind God Girl" cooldown increased from 44/44/22 to 80, duration changed from 2/4/4 to 3/4/5
Satori's Recollection "Terrible Souvenir" cooldown increased from 1 second to 5 seconds
Satori's Recollection "Terrible Souvenir" mana cost increased from 60 to 115
Satori's Heart Flower "Camera Shy Rose" mana cost increased from 60 to 110, cooldown increased from 6 seconds to 11 seconds, and images no longer carry passives
Satori's Recollection "Terrifying Hypnotism" mana cost increased from 150/175/200 to 200/300/400
Minamitsu's Captain "Spinach" mana cost increased from 50 to 90
Minamitsu's Captain "Spinach" bonus strength decreased from 33/44/55/66 to 30/40/50/60, splash damage changed from 30/50/70/90 to 30/45/60/75
Hatate's "Kakashi Spirit News" bonus damage increased from 7/13/23/38 to 13/26/39/52
Sunny Milk now takes 2.5 seconds to turn invisible

v0.977 di Cirno

(click to show/hide)
Map download: http://www.mediafire.com/?bcvaga7f0i5dotm (normal map)
Map download: http://www.mediafire.com/?ih6azyh10eaiyao (optimized map)

Note: This map is somehow updated from v0.967f and not v0.967g. Hence that oddly familiar change for Satori.


Fixed a bug causing incorrect effects for levels 1-3 of Patchouli's Metal Earth Sign
Fixed the mismatch between Merlin's innate's actual effects and its description
Fixed a bug causing Reimu's R skill to interrupt Meiling's W skill
Fixed a bug causing a mismatch between the slow effect for Letty's D skill and its damage area
Fixed a bug allowing Yuugi to use unpathable terrain to activate her W skill's instant-death effect

Base gold income changed from +1 per second to +15 per 10 seconds
Maximum hero level reduced from 25 to 20
Maximum level of stat gain skill reduced from 10 to 5
Mana points per point of intelligence reduced from 14 to 13
Mana regen per point of intelligence reduced from 0.04 to 0.03
Increased the amount of faith needed for a buyback
Adjusted the abilities and strengths of neutral creeps and their positions
Adjusted the respawn times of neutral creeps
Movement speed reduction of snow weather increased from 20% to 35%
Health penalty per cast under scorching sun weather increased from 4% of current health to 8% of current health
Mana regen bonus under drizzle reduced from +3 to +2.5
Health regen bonus under calm weather increased from +4 to +5
Added bonus auras to shrine creeps that increase their attack and movement speeds depending on how many enemy girls have been killed
The bonus auras level up by [Level of girl killed/4] (rounded up)

Health for middle towers reduced from 2000 to 1750
The twin towers guarding the outer barracks are now the same level as middle towers
Bounty for Moriya's base towers increased from 200 to 400
Towers now deal additional 50% damage to girls
When there are no enemy creeps within 1200 range of a tower, it will gain 30% increased attack speed and +15 armour and +25 damage (outer towers) / +35 damage (middle towers) / +45 damage (barracks towers) / +75 to 125 damage (base towers)
If a tower is not granted such bonus when there are girls within the area, it will not gain the bonus
If all the girls on a tower's team have died, the tower will lose its bonus
Barracks and base will receive bonuses under similar conditions of +10 (barracks) / +15 (base) health regen and +15 armour

Genji's and the Hisoutensokus' base damage reduced from 250 to 142
Genji and the Hisoutensokus now level up with shrine creeps, gaining 9 attack damage per level
Destroying the outer barracks no longer adds siege creeps or increases your own shrine creeps' levels
Destroying the outer barracks will result in the opponent's side receiving a bonus of 6 gold per 10 seconds
Siege creeps will start appearing once shrine creeps reach level 8

Adjusted some heros*
Marisa now has a new innate skill
Rumia's Seal 'Darkness Cycle' magic resistance bonus of 10% changed to a magic damage evasion rate of 10%
Rumia's Darkness Sign 'Demarcation' no longer gives bonus damage or critical strike chance and now does magic damage to units within 250 range, stunning them for 0.01 seconds
Rumia's Night Sign 'Midnight' now gives half its effect during the day
Cirno's 'I'm the strongest!' now only creates one random frozen nova and its mana cost reduced from 29 to 9
Meiling's Qi Sign 'Fierce Tiger's Inner Strength' charges reduced from 3/4/5/6 to 1/2/3/4 and chance to bash increased from 60% to 100% and stun duration decreased from 0.8s to 0.5s
Flandre's QED 'Ripples of 495 Years' images now leech life back for Flandre herself
Letty's Winter Sign 'Letty's Heart' activation time required reduced from 7 seconds to 5 seconds and now shields against melee damage
Letty's Winter Sign 'Flower Wither Away' no longer reduces movement speed
Letty's R skill has been remade
Youmu now has a new innate skill
Yuyuko's Deadly Dance 'Law of Mortality' now recovers health
Yukari's 'Danmaku Bounded Field' no longer does damage
Tewi no longer has an orb skill
Kaguya has been remade for the nth time
Mokou's Hourai 'Fujiyama Volcano' 18% chance to create an explosion changed to creating an explosion on every 5th attack
Mokou's 'Possessed by Phoenix' no longer has a self-immolation effect after its duration
Medicine no longer has an orb skill
Shikieiki's innate skill has been corrected
Shizuha's skills have been remade
Nitori's Chemistry 'Light Sabre Energy Reaction' can now be activated manually
Momiji's Surveillance 'Beyond Hyper Senses' (2nd skill) now adds attack damage (including her wolves)
Aya's Wind Sign 'Wind God's Fan' 25% chance to create a tornado changed to creating a tornado every 4th attack
Suwako has been remade for the nth time
Kisume's ultimate no longer damages herself based on her current health
Yuugi's Oni Sign 'Mysterious Power and Disrupting Spirits' now increases her health by 2/3/4/5 and damage by 0.2/0.3/0.4/0.5 per point of health when activated
Yuugi's Feat of Strength 'Wind Blowing Down from Mt. Ooe' now additionally stuns for 2 seconds
Satori's Heart Flower 'Camera Shy Rose' no longer has a passive effect
Nazrin's ultimate has been changed
Minamitsu's 'I'm the Captain' skill changed to 'Ghost of Drowning'
Byakuren has been remade

Added new girls Tokiko and Renko

Items were adjusted*


*I kid you not. There're a craptonne of changes hidden by these two lines.

DotS v0.977dB

(click to show/hide)
Map download: http://www.mediafire.com/?brn51i5ifuequl6 (normal map)
Map download: http://www.mediafire.com/?j1nb803cnvc5twf (optimized map)

Fixed a bug with Moriya's Supervisor's character selection screen being filled with creeps
Fixed a bug that prevented illusions from having critical strike effects
Fixed a bug that made critical strike effects show through the fog of war
Fixed a bug that made critical strike effects disappear if the damage display was turned off
Fixed a bug that made some slow spells not work
Fixed Reimu's E skill description
Fixed a bug causing Rumia's R skill's speed bonus to be ineffective when she cast her D skill
Fixed a bug that caused Meiling's F skill to be short of 1 charge
Fixed a bug with Letty's D skill that gave it damage bonuses from some items
Fixed a bug that magnified Lunasa's D skill's scaling factor by 4 times
Fixed a bug that made Lunasa's R critical strikes display in red instead of purple
Fixed a bug with Merlin's W that made it not reflect damage from normal attacks
Fixed a bug that made Yuyuko's R skill effect not trigger when using skills
Fixed a bug that caused the speed bonus to be lost when Mystia used her E skill following her F skill
Fixed a bug with the incorrect healing location of Eirin's F skill
Fixed a bug that allowed Kaguya's R skill to affect her allies
Fixed a bug that prevented Koishi's F skill from burning mana
Fixed a bug causing incorrect healing values when the Lovers' Card is used on allies
Fixed a bug causing incorrect healing values when the Star of Healing is used on allies
Fixed a bug with the Flying Leaf Knife not giving its full 100% accuracy effect
Fixed a bug with the description of the Lamp when bought
Fixed a bug that allowed the Melancholic Violin to be clickable without any effect
Fixed a bug that made the Silver Knife's life leech effect ineffective
Fixed a bug that made the Thundercloud Scarf share cooldown with Mystia's Flute
Fixed the incorrect description of the Donation Box in the shop
Fixed the incorrect description of Shizuha's ultimate
Fixed a bug that made the Bad Girl Card ineffective
Fixed a bug that prevented the Green Dam from blocking magic damage

Girls using temporary transformation skills will no longer be able to teleport
Barracks armour reduced from 10 to 5
Shrine armour reduced from 30 to 15
Normal tower armour reduced from 16 to 12
Bounty for girls reduced to 80
Bonus bounty for kills and assists reduced by 20%

Marisa's Comet 'Blazing Star' base damage reduced from 50/75/100/125 to 40/60/80/100, scaling factor reduced from 0.70 to 0.50
Marisa's Magic Sign 'Stardust Reverie' base damage reduced from 50/100/150/200 to 45/90/135/180, scaling factor reduced from 1.30 to 1.00
Marisa's Ritual Sign 'Orreries Sun' scaling factor reduced from 0.30 to 0.20
Marisa's Magicannon 'Master Spark' scaling factor reduced from 2.60 to 2.45
Marisa's 'Fairy Destruction Bomb' base damage reduced from 140 to 120
Koakuma's Fire Sign 'Pyro Match' base damage reduced from 75/100/125/150 to 70/90/110/130
Patchouli's damage for all her skills has been reduced by 12.5%
Remilia's Divine Spear 'Spear The Gungnir' base damage reduced from 200/280/360/440 to 160/240/320/400
Mokou's 'Honest Man's Death' base attack time bonus reduced from 0.30s to 0.25s
Mokou's Immortal 'Fire Bird' base damage reduced from 180/260/340/420 to 150/225/300/375, scaling factor reduced from 2.1 to 1.6
Shizuha's Leaf Sign 'Tempest Swept Leaves' base damage reduced from 50/65/80 to 40/55/70, area of effect per leaf reduced from 120 to 60
Nitori's Energy 'Photon Cannon Cucumber.II' base damage reduced from 100/160/220/280 to 90/140/190/240, scaling factor reduced from 1.4 to 1.3
Momiji's White Wolf 'Tengu Guard' health increment decreased from 60 to 45, damage increment decreased from 3 to 2.5, attack speed increment decreased from 2% to 1.5%
Momiji's Surveillance 'Beyond Hyper Senses' damage bonus decreased from 8/16/24/32 to 6/12/18/24
Kisume's Will-o'-the-Wisp 'Extinguishing Number' base damage decreased from 450/625/800 to 400/550/700, scaling factor decreased from 4.0 to 3.0
Yuugi's attack range increased from 105 to 125
Utsuho's 'Abyss Nova' base damage decreased from 420 to 375, scaling factor decreased from 2.0 to 1.6
Utsuho's 'Hell's Artificial Sun' base damage decreased from 450/625/800 to 400/550/700, scaling factor decreased from 3.6 to 3.2
Nue's Grudge Bow 'The Bow of Yorimasa Genzanmi' base damage changed from 100/140/180/220 to 100/130/160/190
Nue's Unidentified 'UFO Invasion of Terror' base damage changed from 60/160/260 to 60/140/220
Tokiko's Heron Sign 'Toki's Counterattack' base heal reduced from 80/120/150/200 to 60/90/120/150, scaling factor reduced from 1.0 to 0.75
Tokiko's Wok Sign 'Mysterious Fire' base damage changed from 95/155/215/275 to 95/145/195/245
Tokiko's Book Sign 'Virtue of an Open Book' base damage decreased from 15/30/45/60 to 10/20/30/40
Renko's base damage reduced from 58-58 to 53-53
Renko's Magnet Sign 'Like Poles' and Unification 'Super Physicist' life leech reduced from 60% to 40%
Renko's Unification 'Super Physicist' no longer has a passive aspect to the skill
Renko's Unification 'Super Physicist' cooldown increased from 34/28/22 to 40/32/24

Lunar Bow's scaling factor reduced from 4.0 to 3.0
Scarlet Devil Launcher base cooldown increased from 60s to 100s
Hakugyokurou Fan's cooldown increased from 30s to 60s
Xiao Yu Shen's Adamantine final cost increased from 5500 to 5750, cooldown increased from 60s to 85s
Thundercloud Scarf's final cost reduced from 3200 to 2700
Shinigami's Coin final cost reduced from 2350 to 2250, recipe cost reduced from 900 to 800
Shinigami's Coin base distance increased from 300 to 400, scaling distance increased from 100 to 125

DotS v0.977a

(click to show/hide)
v0.977diB -> v0.977a

Map download: http://www.mediafire.com/?t7fzg7lw9z3fp43 (normal)
Map download: http://www.mediafire.com/?5vvkd45dfav4xga (optimized)
-----------------------------
Fixed the description of Tewi's D skill's dropped power
Fixed a bug that made Kanako's W skill do additional 50% damage to girls
Fixed a bug that made Komachi's D skill work on the Giant Shanghai Doll
Fixed a bug with Kaguya's R skill not taking into account revival timer reduction skills
Fixed a bug that allowed Shou to use the E hotkey

Increased the physical damage resistance of girls by 5%
Increased the magic damage resistance of girls by 5%
Increased the health increment for shrine creeps from 16 per level to 20 per level
Reduced the damage of the Giant Shanghai Doll from 314 to 274
Increased the damage of Youmu Yukkuri from 131 to 214 and increased its base attack time from 0.70 seconds to 1.40 seconds
Reduced the stats bonus from the Large Power item from +12 to +8
Increased the time needed to initially spawn neutral creeps from 60 seconds to 90 seconds
Removed one tower from the outer barracks area
Moved the inner barracks forwards
Instant death skills now do not work on Yukkuri neutral creeps
Transmute skills (?) now cause only 30% damage to Minamitsu's boat/Genji/Hisoutensoku (from the Donation Box?)
Changed the bounty for all towers from 500 to 1200
Increased the bounty for Genji from 1000 to 2400
Reduced Genji's splash damage from 60% to 40%

Cirno's 'Eye am the strongest!' cooldown reduced from 5s to 2s
Koakuma's Fire Sign 'Pyro Match'  damage decay factor reduced from 0.75 to 0.65
Patchouli's skills damage increased from 87.5% of listed damage to 90%
Sakuya's Conjuring 'Eternal Meek' scaling factor increased from 0.6 to 0.7
Sakuya's Buriallusion 'Phantomic Killer in Night Mist' scaling factor increased from 1.0 to 1.25
Sakuya's Strange Art 'Misdirection' scaling factor increased from 0.6 to 0.8, damage type changed from magic to physical
Remilia's Scarlet Sign 'Red the Nightless Castle' scaling factor reduced from 1.1 to 0.8
Letty's Winter Sign 'Letty's Heart' now reduces incoming non-hero damage by 25%, stacks up to 3 times
Alice's 'Shanghai Doll' Defence mode now reduces 12/18/24/30% of incoming non-hero damage
Chen's Direction Sign 'Kimontonkou' now reduces incoming non-hero damage by 35%
Youmu's Sword Skill 'Cherry Blossom Flash' base damage changed from 40/60/80/100 to 40/55/70/85
Yuyuko Sakura Sign 'Perfect Cherry Blossom of Sumizome' scaling factor decreased from 1.6 to 1.4
Yuyuko's Deadly Dance 'Law of Mortality' scaling factor increased from 0.012% to 0.013%
Ran's Shikigami Shot 'Fox-Tanuki Youkai Laser' base damage reduced from 65/100/135/170 to 60/90/120/150
Suika's 'Throwing Atlas' base damage reduced from 100/200/300/400 to 80/160/240/320
Reisen's Weak Heart 'Demotivation' active damage bonus increased from 200% to 250%
Eirin's 'Game of Life'  heal/damage value reduced from 130/260/390/520 to 100/200/300/400
Kaguya's Impossible Request 'Rainbow Danmaku' scaling factor reduced from 1.2 to 1.0
Kaguya's 'End of Imperishable Night -Paschal Moon-' cooldown increased from 19/17/15/13 to 23/21/19/17
Sanae's Great Miracle 'Yasaka's Divine Wind' scaling factor reduced from 0.5 to 0.4
Sanae's Sea Opening 'The Day the Sea Split' scaling factor reduced from 1.7 to 1.5
Kanako's Mystery 'Kuzui Clear Water' number of bounces changed from 4/6/8/10 to 4/5/6/7
Koishi's 'Embers of Love' damage changed from 4/6/8/10 to 3/6/9/12
Nazrin's Search Sign 'Treasure Detector' gold bonus reduced from +7 gold per 10 seconds for the entire team to +5 gold per 10 seconds for the entire team
Kogasa's Monster Train 'Spare Umbrella Express Night Carnival' duration reduced from 3.5/4.0/4.5/5.0 to 2.5/3.0/3.5/4.0

Yukkuri damage reduced from 20 to 0
Grand Dress' magic resistance increased from 5% to 9%
Bloomers' magic resistance increased from 9% to 14%
Sinsack magic resistance increased from 17% to 24%
Melancholic Violin magic resistance increased from 9% to 14%, magic resistance reduction decreased from 35% to 25%
Is That Enough Armour? magic resistance increased from 9% to 14%
Zun's Glasses magic resistance increased from 30% to 39%
Onbashira of the Gods' magic resistance decreased from 7% to 6%, magic resistance aura bonus increased from 11% to 12%
Thundercloud Scarf magic resistance increased from 17% to 29%, total cost increased from 2700 to 3300
Tengu Amulet attack speed bonus increased from 12% to 15%
Eirin Doll attack speed bonus increased from 12% to 15%
Grudge Bow attack speed bonus increased from 12% to 15%
Lunarite attack speed bonus increased from 30% to 40%
Throwing Knife attack speed bonus increased from 30% to 40%
Substitution Doll attack speed bonus increased from 30% to 40%
Lunar Bow attack speed bonus increased from 42% to 52%
Lunar Hairpin experience bonus increased from 3 points per 5 seconds to 4 points per 5 seconds
Modern Smartphone bonus effect activation condition changed from 'every attack on girls' to 'every attack'
Modern Smartphone mana recovery on attack reduced from 5 to 1.5

Inaba Medicinal Pestle
Requires:
Small Hammer - 1500
Tengu Amulet - 500
Total Cost - 2700

Effects:
Attack Damage +26
Attack Speed +15%


Shinzanken
Requires:
Little Screwdriver - 2000
Cat's Claws - 1000
Bloomers - 450
Total Cost - 3450

Effects:
Attack Damage +30
Agility +10
Magic Resistance +14%

Removed the passive effect from Tentacles

Tentacles
Requires:
Paper Mask - 1000
Paper Mask - 1000
Sinsack - 1200
Total Cost - 4000

Effects:
Strength +25
Magic Resistance +24%

Removed the Metal Chest Protector

Pad
Requires:
Gum - 1000
Bun - 800

Effects:
Reduces incoming non-hero damage by 50%

12
DotS Arena / Odp: [Dots] Dyskusja ogólna
« on July 27th, 2011, 12:52 PM »
Tyle to nie, ale połowę tak.
13
DotS Arena / Odp: [Dots] Dyskusja ogólna
« on July 27th, 2011, 12:40 PM »
Quote from HERUBIM on July 27th, 2011, 12:36 PM
Jest opcja w sojuszu że udostępnia się jednostkę sojusznikom.  swoją postacią odsuwasz się od sklepu,  jego postacią podchodzisz i kupujesz, a kasa leci z twojego konta ;P
z 2 razy tak robiliśmy jak chujowy team się wylosował i tylko 1 koks był xD
... :V

Nie. Wątpię aby chinole taki robili... lekka przesada...
14
DotS Arena / Odp: [Dots] Dyskusja ogólna
« on July 27th, 2011, 12:32 PM »
Quote from HERUBIM on July 27th, 2011, 12:31 PM
Chyba że np. cały team ładował kasę w tego jednego kolesia aby go wykoksić
How?
15
DotS Arena / Odp: [Dots] Dyskusja ogólna
« on July 27th, 2011, 11:24 AM »
Quote from Kriss_Hietala on July 27th, 2011, 10:52 AM
łukiem i kamera i 4 tacticusami
34 000+?
Da się... na 2 sposoby.

1. Obie drużyny były na tyle mocne, iż żadna nie mogła wygrać, mimo iż jedna farmiła na drugiej jak głupia, a gra trwała 2h lub dłużej.
2. Z przeciwnika był taki frajer, że Yuugi farmiła w lesie z reszta, aby nie wygrać w 25 minucie i przeciągnęli to do 2h+. :P

Bo w normalnej grze, jest to chyba niemożliwe. Jeśli ktoś ma duże szczęście, a przeciwnik jest do dupy, to można zdobyć 2 tacticusy, max 3 jeśli jest głupi i nie potrafi wygrać. Ale prędzej crepy same wygrają, niż uzbierasz taki set grając normalnie.